![]() ![]() New releases are uploaded to Steam directly by the game's developers, and hence appear there first. I think I will post a class build tomorrow if I find the time to write it all down.This page chronicles the released versions of Pillars of Eternity, its expansions, and Pillars of Eternity II: Deadfire. He's like living bait which shouts "Hit me!" - and they do! And the best part is: the monsters only want to hit him and him alone. It's like you boosted your revival-abiltity with a nice AoE damage talent or something. Even works when he's totally disabled with prone/stun/petrified and so on. I dumped RES and CON, maxed MIG, PER and INT and put the rest in DEX. He just can't die! And every time he goes down he nukes his surroundings like crazy. He surely needs a priest/paladin/chanter or scroll user to be effective, but the combination of "Barring Death's Door" and 1 health is so much fun. I'm just developing a Vengeful Defeat build (with an appropriate backstory to explain why he kisses the groud all the time) - and I can only say it's so much fun. I'd rather have my Barbarian stay vertical and skip Vengeful Defeat and all the other need to be half dead type of abilities. Now if you are making him a pike user and keep him in the back you'd have a better chance but that is really different than an in your face melee guy. At low levels your squishy Barbarian will get dropped all the time. A balanced stat spread with a 13 con gets 313 end, 1877 health unbuffed and with the same +7 gets 418 end and 2448 health. Buffed by +7 you get 282 endurance and 1623 health. There is a huge difference on a Barbarian with a tanked constitution.Īt 15th level, 3 con guy has 177 endurance and 1061 health. You can easiliy add +7 CoN and all it takes is one buff to fix low resolve On a melee char that is not for soloing you can save some points from Con and Res imo and replace them with use of consumables and buffs, you can always have a pearlwood food buff thats +2 Con, Trails bonus ( +3 CoN +2 Atlethics ) in Caed Nua is obviously the best one unless u need some mechanics, you can put +2 con on some mid game armors, missing concentration from resolve can be replaced by spirit shield potion or u can have priest cast a spell, or if you are lucky with stronghold adventures u can get gloves that has spell holding holy meditation, enemies pick targets depending on your DR anyway How would retaliate work with a two handed weapon setup? Anyway I can mitigate my Con and Res with buffs from my party or with equipment? Thanks for your insights Boeroer! So, let's say I'm just stubborn as a mule with my stat setup. So if you want to trigger Vengeful Defeat on your barb - use the ring so he loses 100 edurance and gives it so somebody else. There's also a pair of rings that is quite funny with this: You can swap 100 endurance once per rest without losing health. Most "swarmers" don't survive this or will at least get stopped. So if you go down, you will have a +40% damage modifier most of the time and do a big AoE Full Attack with increased crit chance. Also take Vulnerable Attack - it's good for your carnage. Those add nice damage to your sabres - if you're surrounded and under 50% endurance. Add Heart of Fury for the really hard mobs (like bounties).īecause you want to go under 50% endurance, you might also want to take Blooded. Also, with dual sabres, Barbaric Blow is good. This is very powerful if you use it with dual sabres. So if your barb falls under 50% endurance and starts to retaliate with fire, he will likely go down after some time and retaliate with Vengeful Defeat. With a chanter, priest of Paladin in the party (or all of those) you will have tons of revivals. You can use Vengeful Defeat as an additional form of retaliation. And 50% of 400 is more than 50% of 200, right?īecause you plan to get hit a lot you will also go down more often than others. Because when you drop below 50% endurance and Battle Forged gets activated you want to have a lot of endurance left (in plain numbers). In fact with a Fire Godlike I would try to raise CON as high as possible. With 3 CON you will go down very quickly. And with 3 RES you will get hit/crit a lot. If you dual wield you don't need that much DEX.
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